http://coryloftis.tumblr.com/post/47439731027/prince-zorr-duke-of-chops
Mostrando postagens com marcador Studies. Mostrar todas as postagens
Mostrando postagens com marcador Studies. Mostrar todas as postagens
Prince Zorr, Duke of Chops
Another character study, based in a concept by Cory Loftis.
http://coryloftis.tumblr.com/post/47439731027/prince-zorr-duke-of-chops
http://coryloftis.tumblr.com/post/47439731027/prince-zorr-duke-of-chops
Native American
I'd like to share my recent study. It took me a good long while to finish, although I'll always find something to fix, I'll call it done. I learned a lot with her, tried things I had never tried before. So, I hope I did justice to this amazing concept by Carlos Luzzi. :) http://carlosluzzi.tumblr.com/post/126910341631/the-warrior-i-did-this-native-american-warrior-at
Neutral
Squash
Stretch
Batgirl - Final
Batgirl - concept by Mingjue Helen Chen
Softwares: Zbrush, Topogun, 3ds max, UvLayout, Substance Painter, Vray, Lightroom and Photoshop.
High Resolution on my Artstation page: https://www.artstation.com/artist/jeanmarcel
Softwares: Zbrush, Topogun, 3ds max, UvLayout, Substance Painter, Vray, Lightroom and Photoshop.
High Resolution on my Artstation page: https://www.artstation.com/artist/jeanmarcel
Batgirl - WIP
Modeling part. I might change a thing or two but overall, that's it.
Concept by Mingjue Helen Chen
Hope you like it!
Malcon
Malcon - concept by Bobby Pontillas
Sketch and Painting: Zbrush
Retopology: Silo
Uv: Uvlayout
Textures and Post: Photoshop
Material, Light and Render: 3dsmax/Vray
Sketch and Painting: Zbrush
Retopology: Silo
Uv: Uvlayout
Textures and Post: Photoshop
Material, Light and Render: 3dsmax/Vray
Doodles - 04
Finally finished my study on head anatomy, detailing and polypainting.I know there's a lot to be improved. But I hope u like and help me improve my work.
Doodles - 03
Hey guys, here is the current study I'm doing on head anatomy, detailing and polypainting.I'll show the progress and modeling final result with the great help of Rayza Alvarez.
and here is my polypainting study and also some fun with fibermesh.
Polypainting, Hair and Materials still Wip.
Polypainting, Hair and Materials still Wip.
Hope you like!
[Studies] Traditional Modeling
I'd like to share with you my first contact with traditional modeling. It's so amazing to me because I had never modeled in real world before, just in "virtual world". I realized how dull it becomes sculpting in ZBrush, once you have everything to make things easier. Ctrl Zs, simmetry.. undos. It hit me that it blinds your senses, the art of touching, feeling is left behind.
You can see some pictures below.
Hope you liked!
You can see some pictures below.
Let the games begin!
The power of modeling!
Final result!
Hope you liked!
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